3dsMax is here with tons of new features. Here are some of highlights.
#3dsMax 2024 OCIOv2 Color Management
OCIO v2 based color management is here, From image loading to rendering space, output and color picker, comprehensive color management is possible now.
#3dsMax 2024 – Boolean modifier
New MNMesh2 powered modifier-based Boolean workflow. Capture mode will embed operands into the main object. If you don’t want to embed, you can still choose to live reference. For example, for animation, you may want live reference. The UX has also been a big focus for this modifier. You will notice a lot of small but thoughtful features throughout the modifier.
#3dsMax 2024 Boolean – OpenVDB Volume Boolean
In addition to mesh boolean, OpenVDB-based volume boolean mode is added. It enables simple and easy mesh <> volume workflow. Combined with the Retopology modifier, it opens a lot of new possibilities
#3dsMax 2024 Boolean – SplitAttach
2 New boolean operationstypes. Split cut meshes by keeping Intersection and Subtraction result. Attach combines multiple objects into one without affecting their topology.
It also has improved support for booleans across multiple elements. For example, when performing a Split or Inset operation on the Boolean Modifier, these operations will be processed one at a time on each element.
#3dsMax 2024 Boolean – Topology
By nature, boolean is prone to generate bad topology. The boolean modifier has a lot of built-in clean-up code for input/output topology. This also allows more stable Boolean operations.
#3dsMax 2024 Qt Slate ME
Slate material editor ahs been Qtfied with the new look and faster performance. Now it is dockable, and the colors of UI elements are customizable.
#3dsMax 2024 Compound material/map
Allows the user to group and collect materials, maps, and node trees in a single collector that can be collapsed or expanded. Just use like anyother material/maps.
#3dsMax 2024 Material Switcher
Allow to switch among sub materials up to 9999. You can switch between multi/sub materials, too.
#3dsMax 2024 Transform List controller
Just like all other list controller. But, for transform. No need to have list controllers for position, rotation, scale separately. Also all list controller has been Qtfied and got a new index mode. The index mode allow you to simply switch between sub-controllers without weight adjusting.
#3dsMax 2024 Qt Modifier LIst
The modifier list has been Qtfied which maker it a lot faster. It also now has search filter. Scroll bar now has size Preference option.
#3dsMax 2024 Array v2
Awesome Array modifie has gotten even better with New Phyllotaxis Distribution method. It also has new Mateiral ID option and Proigressive transform option, ransform Before Projection checkbox/.
#3dsMax 2024 STLCheck/STLImport Performance Improvement
STLCheck/STLImport Performance has been improved thousands times faster. Ye, thousand times.
#3dsMax 2024 Triangulation Improvement
The improved triangular algorithm which was introduced in 2023.1 has been improved further. Now also used in Edit Poly modifier. The following Editable Poly/Edit Poly operations now use the new triangulation algorithm – Face splitting by insertion of edges, Slice, Cut, Bridge, Vertex extrusion, Edge extrusion, Cap, Smart Extrude. Cap Holesmodifier is using this new algorithm
#3dsMax 2024 USD 0 4